<?xml version="1.0" encoding="UTF-8"?><xml><records><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>47</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Lin Hu</style></author><author><style face="normal" font="default" size="100%">Naiqing Guan</style></author><author><style face="normal" font="default" size="100%">Lei Zou</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">Triangle Counting on GPU Using Fine-Grained Task Distribution</style></title><secondary-title><style face="normal" font="default" size="100%">35th IEEE International Conference on Data Engineering Workshops, ICDE Workshops 2019, Macao, China, April 8-12, 2019</style></secondary-title></titles><dates><year><style  face="normal" font="default" size="100%">2019</style></year></dates><urls><web-urls><url><style face="normal" font="default" size="100%">https://doi.org/10.1109/ICDEW.2019.000-8</style></url></web-urls></urls><pages><style face="normal" font="default" size="100%">225–232</style></pages><language><style face="normal" font="default" size="100%">eng</style></language></record></records></xml>