Description. This is the second half of the first-year Ph.D. course in microeconomic theory. This half is an introduction to the principles of game theory at a graduate level, including both theory and applications.
The goal of the course is to provide the students with sufficient knowledge of game theory to be able to read applied research papers. Also we will discuss why economists have chosen these solution concepts and their limitations.
Main Texts. No textbook is required and the following books are recommended.
[G] Gibbons, R., Game Theory for Applied Economists.
[JR] Jehle, G. and P. Reny, Advanced Microeconomic Theory (2nd Edition).
Supplementary Readings.
[MWG] Mas-Collel, A., M. Whinston, and J. Green, Microeconomic Theory.
[FT] Fudenberg, D. and J. Tirole, Game Theory.
[DN] Dixit, A. and S. Nalebuff, Thinking Strategically.
1. Static Game with Complete Information
2. Dynamic Games with Complete Information
3. Static Game with Incomplete Information
4. Dynamic Games with Incomplete Information and Contract Theory